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All tutorials

Introduction

All below scenes contains UI_Toolkit_Prefab located in tool subfolder ui_prefabs/UI_Toolkit_Prefab.prefab

Just add it to the scene and attach your own Screen Manager Monobehaviour.

codriven_advanced_ui_prefab_instalation

Or you can just create an empty object in the scene and add a UI document to it with typical panel settings and add an empty Source Asset (don't add your controls just add empty because it will be used by CoDriven Advanced UI as a UI document)

Tutorials

There are a few tutorial scenes added. Tutorials are placed in examples folder. Here is a list

Simple one theme scene

  • Scene is placed in examples\simple\one_theme\scenes\OneThemeExampleScene.unity. This scene contains simple buttons styled by one theme. An example is simple for faster learning purposes.

tutorial scene with one theme

Simple two theme scene with click actions

  • Scene is placed in examples\simple\two_themes\scenes\TwoThemesExampleScene.unity. This scene is an extended version of the One Theme example. You can change the theme runtime.

tutorial scene with two themes

Simple CmScenePart usage example scene

  • simple scene using CmScenePart. Scene is placed in examples\simple\screen_part\scenes\ScreenPartExampleScene.unity . This scene is an extended version of the One Theme example that just uses CmScreenPart as an example.

Advanced tutorials

Advanced full working game menu scenes.

  • Scene is placed in examples\advanced\scenes\ScreenPartExampleScene.unity. This scene is an extended version of One Theme example that just uses CmScreenPart as an example.

advanced tutorial scene with working game